"Drift"
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01

UX UI and Interaction Design

Drift is a wearable haptic navigation system that guides runners through real-time vibration cues, translating spatial direction into an intuitive, eyes-free experience.
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Developed through a six-week graduate design teamwork studio at Harvard MDE, worked with PM and engineers, focused on wearable haptic navigation and system-level interaction design.

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UX UI Design and UX Research

Figma, 3D Print, Adobe AE, Arduino

2D and 3D Visualization

Design Engineering and Prototyping

HIGHLIGHTS